Search results

44 packages found

Array-based 3D Math Classes optimized for WebGL applications

published 4.1.0 15 days ago
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Array-based vector, quaternion and matrix math with utils for PEX.

published 4.1.1 2 months ago
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Culling Functionality for 3D Classes

published 4.1.0 15 days ago
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The Chalkboard library provides a plethora of mathematical functionalities for its user.

published 2.1.0 8 months ago
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A minimal vector math library to handle 2D/3D translations and rotations, written in TypeScript.

published 1.0.31 a month ago
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A rotation library using quaternions

published 1.5.1 a year ago
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Matrix & quaternion operations for 2D/3D geometry processing

published 2.4.14 4 days ago
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Fast and easy-to-use Quaternion Math library powered by TypeScript

published 1.1.0 4 months ago
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Math library used by @renderlayer packages.

published 0.0.12 10 months ago
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A math library that provides discrete components for common math operations. Includes vectors, matrices and quaternions.

published 1.0.20 a year ago
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A simple and fast 3D math library for games and graphics. Ported from `bitshifter/glam-rs`.

published 0.0.7 6 months ago
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AHRS (Attitude Heading Reference Systems) calculation for JavaScript

published 1.3.3 a year ago
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gl-matrix's quaternion, split into smaller pieces

published 1.0.0 9 years ago
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A functional, fast, comprehensive and dependencyless typescript vector algebra library

published 2.8.0 a year ago
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standalone spherical linear interpolation

published 1.0.1 9 years ago
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Mathematical data structures.

published 1.2.1 4 years ago
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Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)

published 1.0.0 8 years ago
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creates a quaternion from two unit vectors

published 1.0.0 9 years ago
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ECMAScript modules for exactly manipulating quaternions of which coefficients are numbers of the form (p / q)sqrt(b).

published 1.0.4 5 years ago
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Convert a set of keyframe matrices into dual quaternions

published 1.0.0 7 years ago
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