Middleware to load host or domain based configs in Express and Loopback.
Convert a dual quaternion into a 4x4 matrix
Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)
Convert a set of keyframe matrices into dual quaternions
Load the WebGL graphics buffer data from a collada .dae model and return a draw command that accepts options
Supports hyper-localization by merging multiple locales
Get the world transformation matrices for a set of local bone positions
Skeletal Animation in Your Browser via WebGL - the accompanying slides for a 10 minute talk at Portland's Donut.js meetup