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64 packages found
Detect the file type of a Buffer/Uint8Array/ArrayBuffer
A well-tested library written in typescript to with a lot of tools to help mobile developers who care about color.
A general-purpose color library for JavaScript
- blend
- ciede2000
- cielab
- color
- color-difference
- cubehelix
- din99
- gradients
- hsi
- hsl
- hsv
- hwb
- interpolation
- lab
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Animated highlight system for the Roblox highlight object
Quenty's radial image system
HSL to RGB color conversion in GLSL
A CommonJS port from the ESM file-type package. Now fixed to not have 'tarHeaderChecksumMatches' error!
Convert a dual quaternion into a 4x4 matrix
Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)
Mass animate CSS properties based on proximity of mouse or arbitrary target.
- mouse
- movement
- track
- tracker
- tracking
- distance
- range
- proximity
- nearness
- closeness
- position
- approach
- interpolate
- interpolation
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A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind
Detect and validate file types by their signatures (✨magic numbers✨)
A well-tested library written in typescript to with a lot of tools to help mobile developers who care about color.
Detect the file type of a Buffer/Uint8Array/ArrayBuffer. Fork of https://github.com/sindresorhus/file-type allowing custom detectors. May be removed once this feature is merged into the original repo.
Detect the file type of a Buffer/Uint8Array/ArrayBuffer
Typedarray integer & float pixel buffers w/ customizable formats, blitting, drawing, convolution
Blend hex colours and generate arrays of hex codes relating to the blend steps in a gradient
SIMDope 🎨 - Color trafficking library faster than tools not mentioning it, lighting fast and around 1700 lines of code (~7kB Gzipped and 0 dep.)
WebGL & GLSL abstraction layer
- 2d
- 3d
- animation
- blend
- browser
- canvas
- datastructure
- declarative
- glsl
- gpgpu
- graphics
- shader
- shader-ast
- texture
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Hiccup shape tree renderer for vanilla Canvas 2D contexts