Nickel Plated Moose

    64 packages found

    A node.js-style module system for GLSL!

    published 7.1.1 2 years ago
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    HSL to RGB color conversion in GLSL

    published 1.1.0 8 years ago
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    Bundle a glslify-deps dependency tree into a GLSL source string

    published 5.1.1 4 years ago
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    Converts an array of GLSL tokens to a plain source string

    published 1.0.1 8 years ago
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    Determine the scope depth of an array of GLSL tokens

    published 1.1.2 8 years ago
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    Infer the scope of each token in an array of GLSL tokens

    published 1.1.2 7 years ago
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    "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.

    published 1.0.2 8 years ago
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    Retrieve the values defined with preprocessor statements in a selection of GLSL tokens

    published 1.0.0 8 years ago
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    Takes an array of GLSL tokens and determines whether or not they're a property of another identifier

    published 1.0.1 8 years ago
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    Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.

    published 2.0.2 6 years ago
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    Parse .PC2 vertex animation files

    published 1.0.1 7 years ago
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    approximate face normal in the fragment shader

    published 1.0.2 8 years ago
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    3D mesh of Snowden's Bust

    published 1.0.1 8 years ago
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    Pull audio waveform/frequency data into WebGL for realtime audio visualisation!

    published 1.0.3 7 years ago
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    perturb normal from a normal map

    published 1.0.3 4 years ago
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    Convenience module for FBO-driven particle simulations

    published 1.1.0 8 years ago
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    Smooth minimum functions for GLSL

    published 1.0.0 8 years ago
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    Generate a 3D lookAt matrix in GLSL

    published 1.0.0 8 years ago
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    Create quick WebGL demo's using glslify

    published 2.0.3 7 years ago
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    Trim the whitespace within an array of GLSL tokens

    published 1.0.0 7 years ago
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