A node.js-style module system for GLSL!
Bundle a glslify-deps dependency tree into a GLSL source string
A minimal 3D cylindrical geometry, including normals, UVs, and mesh.
Converts an array of GLSL tokens to a plain source string
Infer the scope of each token in an array of GLSL tokens
Determine the scope depth of an array of GLSL tokens
Trim the whitespace within an array of GLSL tokens
"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
HSL to RGB color conversion in GLSL
Parse .PC2 vertex animation files
Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
gl-matrix's vec4, split into smaller pieces
Extract a shader's name from its source
gl-matrix's quaternion, split into smaller pieces
injects a #define statement into a shader source
glslify loader module for webpack
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