chinedufn


  • AngularJS Filter for displaying a video's current time

    published 1.0.0 9 years ago
  • Watch and rebuild your metalsmith source files

    published 0.1.2 9 years ago
  • A simple and portable router for the client and server.

    published 1.2.0 8 years ago
  • expand file globs into array of strings

    published 0.0.1 9 years ago
  • Expand multiple globs into file paths

    published 1.0.0 9 years ago
  • Tape tests in the browser

    published 0.0.2 9 years ago
  • seed project for base-* applications

    published 0.2.0 9 years ago
  • Confidently maintain state and react to changes

    published 1.0.3 8 years ago
  • Create a flattened webgl friendly matrix

    published 1.0.0 9 years ago
  • Create an identity matrix

    published 0.0.1 9 years ago
  • Get a string representation of a time difference

    published 1.0.1 9 years ago
  • Create css keyframes

    published 1.0.2 7 years ago
  • Convert from seconds to video seek time

    published 1.1.0 8 years ago
  • Generate virtual-dom components

    published 0.8.0 7 years ago
  • Turn a JSON object into a hover class to use with inline styled components

    published 1.0.0 8 years ago
  • Insert a :hover class into the DOM and return the classname

    published 1.0.0 8 years ago
  • Virtual-dom loading dots component

    published 1.1.1 8 years ago
  • virtual-dom progress bar component

    published 1.1.0 7 years ago
  • Convert an image into a heightmap, based on the pixels' colors

    published 1.0.0 8 years ago
  • Parse wavefront .obj files into json

    published 2.0.1 6 years ago
  • Parse collada .dae 3d animation files into json

    published 0.14.0 7 years ago
  • Create minimal diffs between two objects for sending over a network

    published 0.1.0 8 years ago
  • A simple interface for keeping remote clients up to date with their authoritative state

    published 1.0.0 7 years ago
  • Load the graphics buffer data from an obj model and return a draw command that accepts options

    published 0.8.0 7 years ago
  • A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind

    published 0.8.1 5 years ago
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