dmnsgn


Damien Seguin
  • Random value generators (float, int, vector and noise) for PEX.

    published 2.1.1 4 days ago
  • Color utilities (css, hex, hsl, hsv, hwb, lab, xyz, okhsl, okhsv, oklab, hpluv, hsluv, lchuv, bytes) for PEX.

    published 2.1.1 4 days ago
  • Geometry intersection and bounding volume helpers for PEX.

    published 3.0.2 4 days ago
  • GUI controls for PEX.

    published 3.0.1 4 days ago
  • Easing variables for sass

    published 1.0.3 9 years ago
  • Easing variables for less

    published 1.0.3 9 years ago
  • Easing variables for css

    published 2.1.0 7 years ago
  • Font-face mixin for sass

    published 1.0.1 9 years ago
  • Font-face mixin for less

    published 1.0.1 9 years ago
  • Easing variables for stylus

    published 1.0.3 9 years ago
  • Adapt font size to a specified width using either binary search or linear steps.

    published 3.2.1 7 days ago
  • Font-face mixin for stylus

    published 1.0.1 9 years ago
  • An event utils system written in ES6.

    published 2.1.1 7 days ago
  • Gulp plugin that converts JSON files into stylus variables.

    published 0.1.2 9 years ago
  • isEqual in Jaffa. Return 'indeed' if equal.

    published 1.0.0 9 years ago
  • Two point perspective grid on canvas.

    published 3.0.2 6 days ago
  • File I/O in PEX.

    published 3.0.2 4 days ago
  • Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.

    published 3.1.1 22 days ago
  • Camera models and modifiers.

    published 2.8.0 4 years ago
  • Array-based vector, quaternion and matrix math with utils for PEX.

    published 4.1.1 4 days ago
  • Physically Based Renderer for Pex

    published 3.1.0 4 years ago
  • A WebGL prototype starter using webpack, redux, babel, glslify, controlkit, ccapture

    published 4.1.0 6 years ago
  • Concatenate n typed arrays.

    published 2.1.0 3 years ago
  • Simple Parallax on DOM elements.

    published 2.1.1 7 days ago
  • Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with glslify.

    published 2.0.2 7 days ago
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