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366 packages found

Test Package.

published 0.0.2 2 months ago
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Webpack plugin to inject shader files into the project template

published 1.0.5 5 years ago
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Update the vertex/fragment sources of a shader instance created by gl-shader, gl-shader-core or glslify.

published 0.0.0 10 years ago
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SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.

published 2.0.0 3 years ago
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GLSL snippet for a generic vertex shader

published 1.0.0 8 years ago
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![Firebase Shader in Action](screenshot.png)

published 1.2.2 6 years ago
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glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.

published 1.0.0 8 years ago
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Image sharpening using convolution

published 1.0.0 8 years ago
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Pure Javascript (NodeJS) module for deserialization from VMT that works just like JSON

published 1.0.8 4 years ago
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Import glsl/vert/frag files and process them with Glslify

published 1.0.2 2 years ago
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Homography Transformation Image Effect for Unity.

published 1.0.0 2 years ago
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Curved-sreen shader aseets for Unity.

published 1.0.1 2 years ago
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Simple chroma key shaders for Unity

published 1.0.3 2 years ago
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Intensity of an edge at a given pixel of a sampler

published 1.1.0 8 years ago
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voronoi noise, glslify compatible

published 1.2.2 6 years ago
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Cinema Paint is a collection of abstract paint post-processing effects for Unity's HDRP.

published 1.2.1 2 years ago
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a thin wrapper around glsl-optimizer

published 1.2.0 10 years ago
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Extra pixi filters not included by default with the main library

published 1.1.4 7 years ago
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Skeletal Animation in Your Browser via WebGL - the accompanying slides for a 10 minute talk at Portland's Donut.js meetup

published 1.0.0 7 years ago
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Canny edge detection for 2D texture samplers in WebGL

published 1.0.7 5 years ago
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