264 packages found

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A node.js-style module system for GLSL!

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published 7.0.0a year ago
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Shader module system for luma.gl

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published 8.0.512 days ago
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A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.

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published 2.1.13 years ago
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A React functional component to display a simple WebGL shader.

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published 0.0.33 months ago
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Bundle a glslify-deps dependency tree into a GLSL source string

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published 5.1.1a year ago
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Essential development tools for nvk

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published 0.1.24 months ago
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Essential development tools for nvk

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published 0.1.27 months ago
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A webpack loader for glsl shaders - includes support for nested imports. Re-Written in TypeScript

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published 1.0.65 months ago
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Robert Penner's easing functions in GLSL, available as a module for glslify.

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published 1.0.05 years ago
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PixiJS filter to apply an fluid effect

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published 3.0.303 months ago
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PixiJS filter to apply an mosaic effect

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published 3.0.293 months ago
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perturb normal from a normal map

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published 1.0.3a year ago
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approximate face normal in the fragment shader

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published 1.0.25 years ago
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A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.

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published 3.1.14 years ago
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Get the attributes and uniforms from a GLSL shader string

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published 1.1.13 years ago
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PixiJS v5 optional display filters

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published 3.0.313 months ago
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Description

[![](https://img.shields.io/badge/stability-experimental-ffa100.svg?style=flat-square)](https://nodejs.org/api/documentation.html#documentation_stability_index) [![](https://img.shields.io/badge/code%20style-standard-brightgreen.svg?style=flat-square)](ht

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published 1.0.14 years ago
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React component that let's you easily render a shader on a canvas by simply passing a fragment shader, following the shadertoy syntax, and logic, so you don't have to worry about passing basic uniforms, or setting up the webgl scene to do that, all the wo

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published 1.1.18 months ago
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flattens nested vertex data into a typed array

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published 1.0.22 years ago
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DSL to define shader code in TypeScript and cross-compile to GLSL, JS and other targets

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published 0.3.524 days ago