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100 packages found

Import, inline (and minify) GLSL/WGSL shader files

published version 1.5.0, 8 days ago17 dependents licensed under $MIT
191,024

A fast 2kB low-level WebGL API.

published version 1.6.0, 6 years ago7 dependents licensed under $MIT
146,372

Import GLSL strings with glslify

published version 1.3.1, 3 years ago5 dependents licensed under $MIT
10,036

A transform stream for glslify that adds an `import` directive to your shaders.

published version 3.1.0, 7 years ago3 dependents licensed under $MIT
10,854

🍰 An extensable, layer based shader material for ThreeJS.

published version 1.2.2, a day ago2 dependents licensed under $MIT
10,882

Transpile GLSL to JS

published version 3.0.3, a year ago3 dependents licensed under $MIT
2,932

A collection of custom shaders for the Unity Software

published version 1.4.0, 2 years ago12 dependents licensed under $MIT
1,968

optimized 9-tap gaussian blur for GLSL

published version 1.0.2, 10 years ago6 dependents licensed under $MIT
1,592

A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.

published version 0.5.9, 4 days ago1 dependents licensed under $MIT
1,711

Utilities for Angular Three

published version 3.7.2, 5 months ago0 dependents licensed under $MIT
890

A react-three-fiber component for creating fluid distortion effects

published version 1.4.5, 2 days ago0 dependents licensed under $MIT
651

Build plugins for TypeGPU, enabling seamless JavaScript -> WGSL transpilation and improved debugging.

published version 0.1.4, 4 days ago0 dependents licensed under $MIT
458

Transforms JavaScript into its 'tinyest' form, to be used in generating equivalent (or close to) WGSL code.

published version 0.1.2, a month ago2 dependents licensed under $MIT
466

A custom React Fiber reconciler renderer for regl webGL

published version 5.3.0, 2 years ago1 dependents licensed under $MIT
292

A barebones react renderer for OGL.

published version 0.15.0, 5 months ago0 dependents licensed under $MIT
224

Import GLSL source files as strings. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.

published version 1.0.4, 4 years ago0 dependents licensed under $MIT
198

sprite drawing engine for 2D games

published version 3.0.4, 23 days ago0 dependents licensed under $MIT
178

Create GPU-rendered Svelte components

published version 0.5.4, 4 months ago0 dependents licensed under $MIT
160

Unopinionated WebGPU Abstraction Library

published version 0.0.11, 20 days ago0 dependents licensed under $MIT
125

An optimization of @pyalot WebGL Heatmap project - https://github.com/pyalot/webgl-heatmap

published version 0.2.6, 2 years ago0 dependents licensed under $MIT
166