Ninja Power Manifesto

    150 packages found

    a helper to make ThreeJS shader materials from glslify

    published 2.0.2 7 years ago
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    HSL to RGB color conversion in GLSL

    published 1.1.0 8 years ago
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    Import GLSL source files as strings. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.

    published 1.0.4 a year ago
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    Convert values to and from decibels

    published 1.0.0 6 years ago
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    glslify as a babel transform

    published 2.0.0 6 years ago
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    Import GLSL strings with glslify

    published 1.3.1 3 months ago
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    Run glsl files through glslify in brunch

    published 1.0.3 2 years ago
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    Trim the whitespace within an array of GLSL tokens

    published 1.0.0 7 years ago
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    A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.

    published 2.1.1 6 years ago
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    glslify as a babel transform

    published 1.0.1 7 years ago
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    safely inject a block of tokens into a shader

    published 1.1.0 7 years ago
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    webgl-noise shaders ported to work with glslify

    published 0.0.0 9 years ago
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    A node.js-style module system for GLSL!

    published 7.1.1 2 years ago
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    Process fragment shader on a rectangular canvas, webgl-less

    published 1.4.2 7 years ago
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    optimized 9-tap gaussian blur for GLSL

    published 1.0.2 7 years ago
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    Beckmann specular distribution for GLSL

    published 1.1.2 8 years ago
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    a thin wrapper around glsl-optimizer

    published 1.2.0 8 years ago
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    WebGL shim for node

    published 1.1.0 7 years ago
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    test a shader's gl_FragColor output on a 1x1 canvas

    published 2.0.1 7 years ago
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    Bayer matrix dithering in GLSL

    published 1.0.1 8 years ago
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