A component to add a configurable lens-flare (and optional light) to an entity
An axis-aligned bounding box component for A-Frame.
A controller haptics (vibrations) component for A-Frame.
A Data visualization component for A-Frame.
Make 3D Charts with this component based on A-Frame.
A Theatrical Scrim for A-Frame
An A-Frame component to merge geometries to reduce draw calls.
A-Frame component for Inkle's Ink game scripting language
A Toggle Controls component for A-Frame.
Controls for spherical movements by looking for A-Frame.
Infinite environments for your A-Frame VR scene in just one file.
A one-liner component for viewing Stereo/Mono 360/180 videos in WebVR, including a control bar for it
State management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
Visualize GeoJSON/TopoJSON documents in A-Frame with the help of the D3 library
CPU-based particles for A-Frame from pre-simulated particle systems.
A Tangram terrain component for A-Frame.
Spawn A-Frame entities from a point.
A STL files component for A-Frame.
An A-Frame component for graphing audio responsive points.
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