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A 3D Force-Directed Graph component for A-Frame.
Infinite environments for your A-Frame VR scene in just one file.
Set properties in response to events in A-Frame
Orbit controls for A-Frame.
Rotate an entity to face towards another entity in A-Frame
Animations in A-Frame using anime.js
Cannon API interface components the A-Frame Physics System.
Encapsulate groups of entities, use templating engines, and do string interpolations in A-Frame
All-in-one natural hand controller interaction component for A-Frame.
- aframe
- aframe-component
- aframe-vr
- vr
- mozvr
- webvr
- super-hands
- controls
- tracked-controls
- hand-controls
- grab
- drag-drop
- stretch
Position and layout child entities in 3D space for A-Frame
Particle systems for A-Frame.
An axis-aligned bounding box component for A-Frame.
Lightweight, functional, and fully customizable VR keyboard for A-Frame.
A component to extract parts from a GLTF model into their own A-Frame entities.
A chromakey material for A-Frame.
A component to declaratively proxy events for A-Frame.
An A-Frame component that provides and normalizes directional events for thumbpads and thumbsticks.
Geometry-based text for A-Frame
A controller haptics (vibrations) component for A-Frame.
A shader to display videos with transparency (alpha channel) for A-Frame.