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542 packages found
regl is a fast functional WebGL framework.
Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.
Transpile GLSL to JS
A small, fast, typescript DICOM renderer
Optimized 2d/3d/4d and arbitrary length vector operations, support for memory mapping/layouts
A C++ native canvas 2D/WebGL component based on gpu opengl glsl shader GCanvas
🦅 cli syntax highlighting: any function - any object - 176 languages
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Shader module system for luma.gl
Import, inline (and compress) GLSL shader files
regl is a fast functional WebGL framework.
Useful tools for GLSL.
Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.
An ellipsoid geometry for 3D rendering, including normals, UVs and cell indices (faces).
An octasphere geometry for 3D rendering, including normals, UVs and cell indices (faces).
Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with glslify.
Rollup plugin for optimising inline GLSL
A react-three-fiber component for creating fluid distortion effects
Experimental classes for luma.gl
React component that let's you easily render a shader on a canvas by simply passing a fragment shader, following the shadertoy syntax, and logic, so you don't have to worry about passing basic uniforms, or setting up the webgl scene to do that, all the wo