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Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
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Extract a contour on a simplicial complex
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This package contains a specific version of Draco 3D geometric compression library that is used for glTF Draco mesh compression extension.
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The mesh calculator.It conforms to the standard rigional mesh.
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creates the indices for a quad (two triangles)
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An ordering for sets of integers
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A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.
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triangulates a series of 2D contours
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Fast, incremental 2D Delaunay & Voronoi mesh implementation
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Combine multiple indexed meshes into a single indexed mesh
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A convenient top-left centric positioning function for positioning rectangle meshes in x and y. Perfect for orthographic cameras. Just be sure that the plane you're running it on is 1x1 in size.
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A synchronized, distributed P2P mesh data structure using WebRTC data channels
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Iterative mesh refinement
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A Blender script that takes a mesh and armature that use IKs and other non-deformation bones and creates a new mesh and armature that uses only FK bones
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etcd mesh force is