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a sphere mesh with normals, texture coordinates and indices
creates a 3D torus mesh
Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.
Utilities for sketching in Canvas, WebGL and generative art
zero dependencies vanilla JavaScript utils.
Geometry intersection and bounding volume helpers for PEX.
A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).
Splits quad or polygon faces into triangles.
an icosphere mesh with normals, texture coordinates and indices
Extrudes a shape along a path
Utilities for sketching in Canvas, WebGL and generative art
Plane geometry including UVs and normals
Center a simplicial complex geometry's positions in place and scale them to fill a defined bounding box.
A minimal capsule geometry for 3D rendering, including normals, UVs and cell indices (faces).
Create a simplicial complex geometry by revolving a path around Y axis.
Simplicial-complex-like geometry builder backed by typed arrays.
A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).
Compute normals for a simplicial complex geometry based on faces/cells information.
Parse Wavefront .obj geometry files.
a sphere mesh with normals, texture coordinates and indices