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151 packages found

an indexed quad mesh with normals and UVs

published version 2.0.0, 8 years ago4 dependents licensed under $MIT
7,840

creates a 3D torus mesh

published version 1.0.4, 10 years ago2 dependents licensed under $MIT
6,259

Module for creating gradient palettes for usage in glsl.

published version 1.0.0, 9 years ago0 dependents licensed under $MIT
3,860

glsl function for making cosine palettes

published version 1.0.0, 9 years ago0 dependents licensed under $MIT
3,856

generic controls for orbiting a target in 3D

published version 1.2.4, 8 years ago6 dependents licensed under $MIT
2,617

A 3D camera with hooks for input handling

published version 2.2.2, 7 years ago3 dependents licensed under $MIT
5,513

"Parses" the log output of gl.getShaderInfoLog

published version 1.0.3, 11 years ago5 dependents licensed under $MIT
3,688

Worley noise implementation for WebGL shaders

published version 1.0.2, 9 years ago0 dependents licensed under $MIT
4,505

generate a signed distance field from an image

published version 1.0.4, 10 years ago0 dependents licensed under $MIT
2,618

approximate face normal in the fragment shader

published version 1.0.2, 10 years ago0 dependents licensed under $MIT
2,586

optimized 9-tap gaussian blur for GLSL

published version 1.0.2, 10 years ago6 dependents licensed under $MIT
1,205

Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.

published version 2.11.0, 2 months ago8 dependents licensed under $MIT
1,224

a high-level 3D perspective camera

published version 2.0.1, 10 years ago5 dependents licensed under $MIT
842

HSL to RGB color conversion in GLSL

published version 1.1.0, 10 years ago0 dependents licensed under $MIT
854

Convert a mesh index for drawing wireframes

published version 1.0.1, 11 years ago2 dependents licensed under $MIT
766

regl is a fast functional WebGL framework.

published version 3.5.1, 7 months ago2 dependents licensed under $MIT
682

glslify as a babel transform

published version 2.0.0, 9 years ago3 dependents licensed under $MIT
325

Transform geometry positions with a 4x4 transformation matrix.

published version 1.0.0, 10 years ago4 dependents licensed under $Unlicense
248

Identifies geometry position format as flat array, array of arrays, typed array, or 1D ndarray.

published version 1.0.2, 10 years ago2 dependents licensed under $Unlicense
265

Converts between common geometry position formats.

published version 1.0.0, 10 years ago2 dependents licensed under $Unlicense
273