erkaman


    Eric Arnebäck

    Packages 81

    • A transform stream for glslify that adds an `import` directive to your shaders.

      published 3.1.0 4 years ago
    • Bundle a glslify-deps dependency tree into a GLSL source string

      published 5.1.1 3 years ago
    • A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.

      published 2.1.1 5 years ago
    • Computes the Frobenius norm of a matrix in glsl

      published 1.0.0 7 years ago
    • Transpose a matrix in GLSL

      published 1.0.0 7 years ago
    • Computes the determinant of a matrix in glsl

      published 1.0.0 7 years ago
    • Invert a matrix in GLSL

      published 1.0.0 7 years ago
    • Blinn-Phong specular effect

      published 1.0.2 4 years ago
    • Phong specular distribution in GLSL

      published 1.0.0 7 years ago
    • Gaussian specular model for GLSL

      published 1.0.0 7 years ago
    • Ward anisotropic specular model

      published 1.0.0 7 years ago
    • Lambertian diffuse lighting for GLSL

      published 1.0.0 7 years ago
    • Oren-Nayar diffuse lighting model

      published 1.0.2 7 years ago
    • Cook-Torrance specular/fresnel lighting term

      published 2.0.1 7 years ago
    • Beckmann specular distribution for GLSL

      published 1.1.2 7 years ago
    • A node.js-style module system for GLSL!

      published 7.1.1 a year ago
    • r/w stream of glsl tokens

      published 2.1.5 3 years ago
    • Robert Penner's easing functions in GLSL, available as a module for glslify.

      published 1.0.0 7 years ago
    • Converts an array of GLSL tokens to a plain source string

      published 1.0.1 7 years ago
    • Determine the scope depth of an array of GLSL tokens

      published 1.1.2 7 years ago
    • Takes an array of GLSL tokens and determines whether or not they're a property of another identifier

      published 1.0.1 7 years ago
    • Infer the scope of each token in an array of GLSL tokens

      published 1.1.2 6 years ago
    • Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.

      published 2.0.2 5 years ago
    • "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.

      published 1.0.2 7 years ago
    • Smooth minimum functions for GLSL

      published 1.0.0 7 years ago
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