Search results

136 packages found

Fit a popover element on the screen.

published 1.7.1 6 months ago
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Compact JavaScript library that provides an Object based solution for working with HTMLCanvas drawables as if they were tangible, separate objects. Good for lightweight game engines and mobile friendly.

published 6.0.5 a month ago
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JavaScript implementation of a static spatial grid index in two dimension.

published 1.0.1 2 months ago
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Minimalistic utility lib for writing simple 2d games where everything is a block.

published 2.3.0 12 days ago
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A function that tells you whether a given element is overflowing its container or not. Useful for creating dropdowns and tooltips.

published 1.4.2 6 months ago
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Find the Overlap Area.

published 1.1.0 2 years ago
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Collision detection for circles, polygons, and points

published 2.0.21 4 months ago
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2d segment to segment intersection detection

published 1.0.0 4 years ago
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A 2D collision checker for modern JavaScript games.

published 1.1.1 3 years ago
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Get the normalized ray that your mouse is projecting into your scene

published 1.0.0 7 years ago
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Superquad is yet another quadtree implementation for JavaScript that hopes to provide some additional functionality on top of standard quadtree implementations.

published 1.2.2 4 years ago
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Detect collision between 2 given colors. Return a new color if 2 colors are too close

published 1.0.1 6 years ago
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return whether two boxes or points are colliding in 2d

published 1.0.2 9 years ago
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Fast collision detection and response for babylonjs

published 0.2.0 7 months ago
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intersect a ray and triangle in 3 dimensions

published 1.0.3 9 years ago
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This throttling module prevents that function calls happens with a delay in between them in order to avoid "collisions" when calling a Service Bus or a store. Nothing to do with traffic though :-)

published 1.0.1 7 years ago
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Measure and compare the dimensions and distances of DOM elements.

published 1.1.0 5 months ago
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test if a ray intersects an aabb in 2d/3d space

published 3.0.2 9 years ago
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Manages the collision states between a collection of GameObjects in the scene for the Unity software.

published 2.0.20 10 days ago
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