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Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies
- javascript
- typescript
- library
- computational-geometry
- alghoritm
- computational-geometry-alghoritm
- collisions
- collision-checking
- concave
- rotation
- angle
- separating-axis-theorem
- bounding-volume-hierarchy
- Circle
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test for collision with a circle and point
- circle
- point
- collision
- hit
- circle-point-collision
- in
- point in circle
- hittest
- test
- collide
- collisions
- intersect
- intersection
- contains
Simple collisions detector for 2d
- 2d-collision
- library
- collision
- collision-detection
- collisions
- detection
- gamedev
- game
- rectangle
- circle
- lines
- aabb
![version](https://img.shields.io/npm/v/bump-ts) ![maintenance](https://img.shields.io/maintenance/yes/2021) ![open-issues](https://img.shields.io/github/issues-raw/hood/bump.ts)
Collision detection optimized 2d datastructure for usage in games
Observers that can be used for checking specific changes in objects. This mainly consists of a Transform Observer and a Collision Observer for DOM Elements
A number-hash ready to go for Talk Like A Pirate Day
A Phaser CE plugin that brings sloped tile collision handling to Phaser's Arcade Physics engine
- phaser
- plugin
- arcade
- physics
- slopes
- tiles
- sloped
- tile slopes
- slopes tiles
- collision
- collisions
- collision handling
- collision detection
- games
Easier event listening for Box2D collisions
Simple 2D JavaScript collision detection library
- 2d-collision
- 2d-collision library
- collision
- collision detection
- collisions
- detection
- game library
- graphics library
- rectangle collisions
- square collisions
An Extremely fast and lightweight QuadTree made in C++ for NodeJS
- quad
- tree
- quadtree
- quad tree
- collision
- collisions
- detector
- collision detector
- collisions detector
- lightweight
- light weight
- light
- fast,
Optimized QuadTree made by Sopur
manage stdout and stderr so that they do not collide in the console
JS unique short var names generator without collisions
Checks if two circles intersect.
Adds module path to exports names