ray-triangle-intersection
calculate the intersection of a ray and a triangle in three dimensions using the Möller-Trumbore intersection algorithm with culling enabled
example
var intersect = ;var tri = 555101541553;var pt = 95-5;var dir = 010108;console;
output:
[ 10.121951219512194, 6.121951219512195, 3.97560975609756 ]
methods
var intersect =
intersect(out, pt, dir, tri)
Compute the intersection of the triangle tri
and a ray described by a point
pt
and a direction dir
.
tri
should be an array of [x,y,z]
coordinate arrays.
If the ray did not intersect tri
, return null
.
Otherwise return and update out
with the coordinates on tri
where the ray
intersected.
install
With npm do:
npm install ray-triangle-intersection
license
MIT