A Tracked Alias prefab providing generic aliases to the active camera rig prefab for the Unity software.
Manages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time.
A mechanism to make a target GameObject follow a source GameObject in the scene for the Unity software.
Indicate points in world space with a collection of object based pointers for the Unity software.published 2.1.7 7 months ago
SDK Wrappers for the Oculus Integration Unity asset.
Manages the collision states between a collection of GameObjects in the scene for the Unity software.
Tracks the line of sight between two GameObjects in the scene for the Unity software.
A collection of prefabs that can move a given GameObject to a specific point in space for the Unity software.published 2.1.0 7 months ago
A variety of mechanisms for interacting between interactors and interactables in a spatial scene for the Unity software.published 2.7.0 7 months ago
A camera rig prefab that simulates spatial hardware for the Unity software.published 2.0.10 7 months ago
A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system.published 2.0.9 7 months ago
Mechanisms that provide physics based and non-physics based linear and angular interactable controls for the Unity software.published 2.5.6 7 months ago
A collection of custom actions that combine sub actions into more complex action types for the Unity software.
A spatial zone in which an interactable object can be snapped into the designated area for the Unity software.published 2.1.17 7 months ago
Indicate points in world space based on the location of a spatial target for the Unity software.published 2.0.11 7 months ago