A collection of templates to simplify the continuous integration and deployment of projects by https://github.com/ExtendRealityLtd.
published version 3.12.5, 5 years agoA collection of tools to simplify writing public API components in Unity.
published version 9.7.0, 4 years agoA collection of design patterns for the Unity software that can be beneficial in (but not limited to) spatial computing development.
published version 2.16.2, a year agoA collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
published version 1.1.11, 5 years agoA camera rig prefab utilizing the legacy XR management system for the Unity software.
published version 2.1.14, a year agoInput wrappers for the Unity Input Manager and a collection of common input prefabs.
published version 2.1.15, a year agoA camera rig prefab that simulates spatial hardware for the Unity software.
published version 1.1.12, 6 years agoA Tracked Alias prefab providing generic aliases to the active camera rig prefab for the Unity software.
published version 2.5.5, a year agoManages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time.
published version 2.0.22, a year agoA collection of custom shaders for the Unity Software
published version 1.4.0, 2 years agoA mechanism to make a target GameObject follow a source GameObject in the scene for the Unity software.
published version 2.0.22, a year agoIndicate points in world space with a collection of object based pointers for the Unity software.
published version 2.2.16, a year agoSDK Wrappers for the Oculus Integration Unity asset.
published version 2.3.10, a year agoManages the collision states between a collection of GameObjects in the scene for the Unity software.
published version 2.0.22, a year agoTracks the line of sight between two GameObjects in the scene for the Unity software.
published version 2.0.22, a year agoA collection of prefabs that can move a given GameObject to a specific point in space for the Unity software.
published version 2.2.4, a year agoA variety of mechanisms for interacting between interactors and interactables in a spatial scene for the Unity software.
published version 2.18.1, a year agoA camera rig prefab that simulates spatial hardware for the Unity software.
published version 2.2.19, a year agoA collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system.
published version 2.3.34, a year agoMechanisms that provide physics based and non-physics based linear and angular interactable controls for the Unity software.
published version 2.10.31, a year agoA collection of custom actions that combine sub actions into more complex action types for the Unity software.
published version 2.0.23, a year agoA spatial zone in which an interactable object can be snapped into the designated area for the Unity software.
published version 2.4.9, 5 months agoA representation of a collidable body volume that tracks a GameObject in a spatial scene for the Unity software.
published version 2.3.12, a year agoA mechanism that simulates climbing in a spatial environment for the Unity software.
published version 2.4.18, a year agoIndicate points in world space based on the location of a spatial target for the Unity software.
published version 2.3.4, a year ago