Bundle a glslify-deps dependency tree into a GLSL source string.
This has been separated from glslify-deps such that you can prebundle a dependency tree server-side, but then still modify shader file contents in a browser.
source = bundle(deps)
Takes the output object from glslify-deps and returns a bundled GLSL string.
var bundle =var deps =var path =var file = path
See stackgl/contributing for details.
MIT. See LICENSE.md for details.