Search results

154 packages found

blend mode 'overlay' for GLSL

published 1.0.5 10 years ago
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a blur effect based on random hash offset

published 1.0.3 9 years ago
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perturb normal from a normal map

published 1.0.3 6 years ago
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a halftone effect in GLSL

published 1.0.4 9 years ago
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SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.

published 2.0.0 3 years ago
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Bayer matrix dithering in GLSL

published 1.0.1 10 years ago
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Invert a matrix in GLSL

published 1.0.0 10 years ago
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a thin wrapper around glsl-optimizer

published 1.2.0 10 years ago
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Convert values to and from decibels

published 1.0.0 8 years ago
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a helper to make ThreeJS shader materials from glslify

published 2.0.2 9 years ago
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The hypot function in GLSL

published 1.0.2 8 years ago
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A simple GLSL development server for testing and expreimentation.

published 1.0.0 7 years ago
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Beckmann specular distribution for GLSL

published 1.1.2 10 years ago
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A browserify transform stream that optimizes your glslify shaders

published 2.0.1 10 years ago
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The opposite of mix in GLSL: pass in a min/max/actual value and recieve a range value describing how far the actual is between min and max.

published 1.0.0 10 years ago
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Import GLSL strings with glslify (a node.js-style module system for GLSL).

published 1.0.0 4 years ago
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HSL to RGB color conversion in GLSL

published 1.1.0 9 years ago
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A glslify module for domain coloring in the complex plane

published 2.0.6 8 years ago
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the cornell box raymarched in GLSL, for tests

published 2.0.4 9 years ago
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The conversions between RGB and HSV for glslify.

published 1.0.0 8 years ago
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