Search results

234 packages found

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The core implementation of the world for prismarine

published 3.6.3 8 months ago
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A sparse, linear octree data structure.

published 0.3.1 5 months ago
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Takes a Byte Array of .vox file data and returns a JavaScript Object with all the containing informations

published 3.0.0 3 months ago
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recursively merge 3d axis-aligned bounding boxes / cuboids.

published 0.0.14 a month ago
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Provide basic udp connection

published 1.0.9 6 months ago
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A class to hold chunk data for prismarine

published 1.35.0 a year ago
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A hex-based tile editor for Unity. Built for [Bees Won't Exist](http://honeyvalegames.com/bees-wont-exist/)

published 1.0.0 6 months ago
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Generic & Renderer Agnostic BitVoxel Engine Implementation in TypeScript

published 1.8.0 7 days ago
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TypeScript Voxel Engine - Uses Babylon.js

published 0.0.56 2 months ago
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TypeScript Voxel Engine - Uses Babylon.js

published 0.0.52 5 months ago
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A sparse octree data structure.

published 7.1.8 a year ago
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React hooks for DVE.

published 0.0.52 5 months ago
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TypeScript Voxel Engine - Uses Babylon.js

published 0.0.52 5 months ago
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Anvil Storage Provider implementation.

published 2.7.0 2 years ago
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A sparse octree data structure.

published 1.0.1 3 years ago
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Parser and builder for BINVOX voxel file format

published 1.1.0 4 years ago
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Generic & Renderer Agnostic BitVoxel Engine Implementation in TypeScript

published 1.7.2 3 years ago
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load player.dat into an inventory

published 1.0.0 8 years ago
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A lazy voxel mesher

published 1.0.0 10 years ago
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