prismarine-provider-anvil

    2.7.0 • Public • Published

    prismarine-provider-anvil

    NPM version Build Status

    Anvil Storage Provider implementation. Support minecraft pc 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17 and 1.18

    Usage

    See examples

    API

    Anvil

    Anvil(path)

    Build an anvil : provide loading and saving of chunks in all regions in path

    Anvil.save(x,z,chunk)

    Take a prismarine chunk and save it. Returns a promise.

    Anvil.saveRaw(x,z,nbt)

    Take a nbt object and save it. Returns a promise.

    Anvil.load(x,z)

    Returns a promise containing the prismarine chunk at x,z or null if that chunk isn't saved.

    Anvil.loadRaw(x,z)

    Returns a promise containing the nbt at x,z or null if that nbt isn't saved.

    Anvil.getAllChunksInRegion(x,z)

    Returns an promise of an array of all chunks in the region

    level

    level.readLevel(path)

    Reads a level.dat file

    level.writeLevel(path,value)

    Writes a level.dat file

    History

    2.7.0

    • Bump mcdata

    2.6.0

    • 1.18 support

    2.5.1

    • Ensure chunk status and data version are written for v1.13 (@Paulomart)

    2.5.0

    • Adds 1.17 support (thanks @Saiv46)
    • Write the chunk x and z position like vanilla does (@Paulomart)

    2.4.0

    • adds getAllChunksInRegion function (@U9G)
    • used exposed section instead of using internals of pchunk (@rom1504)

    2.3.2

    • Fix 1.16 palette issue

    2.3.1

    • Only store sections between 0 and 16 (block containing sections) (thanks @IdanHo)
    • remove node-promise-es6, and use fs.promises + util.promisify (thanks @IdanHo)

    2.3.0

    • 1.14, 1.15 and 1.16 support (thanks @IdanHo)

    2.2.0

    • 1.13 support (thanks @Karang)

    2.1.0

    • standardjs

    2.0.0

    • cross version support

    1.1.0

    • update dependencies, fix #10 (prismarine-nbt nbt.simplify was broken)

    1.0.1

    • update to babel6

    1.0.0

    • bump dependencies

    0.2.2

    • fix small bug with regionFileName call

    0.2.1

    • update prismarine-chunk
    • use nbt.simplify

    0.2.0

    • add level.dat loading/saving

    0.1.0

    • completely reimplement to provide full functionality : loading and saving, and all the data in chunks

    0.0.2

    • use up to date dependencies in minecraft-region

    0.0.1

    • catch the error if the region file doesn't exist and return null in getRegion

    0.0.0

    • first version, basic functionality using minecraft-chunk, minecraft-region, prismarine-chunk and vec3

    Install

    npm i prismarine-provider-anvil

    DownloadsWeekly Downloads

    242

    Version

    2.7.0

    License

    MIT

    Unpacked Size

    9.58 MB

    Total Files

    49

    Last publish

    Collaborators

    • rom1504