Search results

453 packages found

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

published 3.60.0 6 months ago
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Provide the physics engine for minecraft entities

published 1.8.0 a month ago
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

published 3.60.8 5 months ago
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Calculation library for working with different measuring units.

published 1.0.27 4 months ago
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[1.9.5 Thunder] Local shadows for obj mesh implemented , Adding cef projects for native porting, Detect colliding in first person shooter controller example, full migration shaders to the opengles300 [1.8.15] addEventListener 'hit.keyDown' & 'hit.keyUp',

published 1.9.20 3 days ago
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Physics system for A-Frame VR, built on Cannon.js

published 4.0.2 9 months ago
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Physics system for A-Frame VR, built on Cannon.js & Ammo.js

published 4.2.2 9 months ago
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2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development

published 1.0.5 7 months ago
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An ambitious light-weight react module written in TypeScript for tracking scroll progress in a performant way. Developed for use with spring based animation libraries such as react-spring, but can be used with or without any library.

published 1.1.3 3 days ago
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

published 3.60.1 5 months ago
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Open Source Kinematic Character Controller project.

published 1.5.0 18 days ago
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2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development

published 1.0.0-beta.16 23 days ago
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Open Source Kinematic Character Controller for NetCode.

published 1.5.0 18 days ago
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a 2D rigid body physics engine for the web

published 0.19.0 8 months ago
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Convert THREE.Mesh to Ammo.btCollisionShape

published 1.0.1 10 months ago
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Open Source Kinematic Character Controller Cinemachine extensions.

published 1.5.0 18 days ago
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TimeEngine is a tiny, simple yet versatile library that provides first class reactive value 'over time' with smart dependency resolving capability in JavaScript. Designed for Declarative and FRP programming.

published 6.7.99 5 years ago
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Easing functions, modifiers and generators compatible with most animation libraries.

published 1.0.2 5 years ago
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A typeScript library for creating 2d physics simulations within self-contained 'Worlds' which can be rendered on HTML canvas elements.

published 2.3.0 2 years ago
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