Packages 16
[3.0.26] Prepare for npm usage. Special integration for matrix engine 1.9.0 Thunder.
published 3.0.26 10 months ago2d canvas game engine based on Matter.ts 2D physics engine for the web supported with realtime communication, backend node.js/mongoDB and visual GUI tool 2d map creator/python3, visual-ts correspondent with mongoDB [Its not only for games you have basic
published 0.7.1 8 months ago[1.9.5 Thunder] Local shadows for obj mesh implemented , Adding cef projects for native porting, Detect colliding in first person shooter controller example, full migration shaders to the opengles300 [1.8.15] addEventListener 'hit.keyDown' & 'hit.keyUp',
published 1.9.17 a day agoMulti touch handler, preparing for npm service.
published 2.0.3 4 months agoPlane fonts exported from blender default text converted to mesh , delimited exported to obj.
published 0.0.8 2 years agoBase version BETA TEST, Give command based on block detect webcam samples.
published 0.0.6 2 years agoRemove deactivate-updater console log, Add full custom any 2d canvas code [combine]. Add position property for custom shader comp .Switched on prodc regime. Added full custom shader construction approach, Test params for default shader component, Add webg
published 1.2.19 2 months agofix readme 1.2.5, adding simple recorder on index.html like example [dev]. Adding new arg options,From method to class.Save context from canvas to the mp4 video, save file can be automatic without initial click but audio context must be after first click.
published 1.2.7 2 years agoYour own Micro service running. Return Public IP Address.
published 1.0.0 2 years agoUltimate web app perfomance. Tech: Based on Template Literals & CustomEvents
published 1.2.14 a month ago