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A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
- construction
- webgl
- threejs
- geometry
- graphics
- game-development
- csg
- 3d-printing
- three
- constructive-solid-geometry
- computational-solid-geometry
- three-mesh-bvh
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
Find nearby 3D objects in constant time O(1).
A Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.
- multimedia
- javascript
- framework
- engine
- library
- cross-browser
- cross-device
- cross-platform
- gamedev
- game-dev
- gamedevelopment
- game-development
- games
- emulators
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An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
Babylon Toolkit Runtime Library (UMD)
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay for use in Synthesis.
Babylon Toolkit Runtime Library (ES6)
An attempt to create open source game engine for browser
a library to create 2.5d realtime graphics and pixelart with three.js
An attempt to create open source game engine for browser
A streamlined library for Phaser3 game development.
Client-side JavaScript library for creating web 2D games. Focusing at objective game.
Listen to changes to your PICO-8 game's GPIO pins
Utility library for Cocos2d-html5 that makes it easier to create HTML games.
Game Development Toolkit for Three.js