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Optimize your GLSL shaders!
glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.
glsl function for making cosine palettes
a through stream that reads from a GLSL token object stream and writes back a stream of GLSL token strings
colormaps for glsl shaders
glslify LOCAL transform for a simple "#pragma include" directive in shader files.
Image sharpening using convolution
Layer texels on top of each other in the same shader.
React component with inputs to edit uniforms of a GLSL shader
modulate and demodulate an ntsc video signal in a shader
Import glsl/vert/frag files and process them with Glslify
a WebGL texture interface
Scene graph level abstraction for three.js InstancedBufferGeometry
Intensity of an edge at a given pixel of a sampler
voronoi noise, glslify compatible
a thin wrapper around glsl-optimizer
transform streamed glsl tokens into an ast
Scene graph level abstraction for three.js InstancedBufferGeometry