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Plug-and-play functionalities for deck.gl layers
Array-based vector, quaternion and matrix math with utils for PEX.
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
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A sample gl render engine toolkit.
Babylon.js Post Processes Library =====================
Babylon.js Serializers =====================
melonJS Game Engine
Babylon.js Procedural Textures Library =====================
The SDK is based on Cesium for secondary development of 2, 3D all-in-one WebGis application framework, the framework optimizes the use of Cesium and add some additional features, designed for developers to quickly build WebGis applications.
JavaScript DXF file viewer
Adds extension support to @gltf-transform/core
Geometry intersection and bounding volume helpers for PEX.
Utilities for perspective-enabled Web Mercator projections
Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.
Babylon.js Procedural Textures Library =====================
Web Programming Toolkit for 3D/2D BIM and AEC Graphics
Functions for common glTF modifications, written using the core API