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5924 packages found
For usage documentation please visit https://doc.babylonjs.com/extensions and choose "loaders".
[1.9.54] Loading shadertoy or any other custom shader - mix or not with standard matrixengine shader. Loading glsl files. [1.9.47] All examples works on android mobile browser chrome, [1.9.x Thunder] Matrix-engine is super fast webgl library based on glma
- opengles3
- opengles
- cef
- webrtc
- networking
- physics
- cannon.js
- bvh-glmatrx
- bvh.js
- bvh-skeletal
- bvh-webgl
- bvh-loader
- bvh-animation
- raycast
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The core API for working with loaders.gl loaders and writers
Table format APIs for JSON, CSV, etc...
A real-time physically based 3D rendering engine for React Native
A web framework for building virtual reality experiences. (CHANGES: force aframe to use a custom canvas)
A simple API for <hexa-viewer>
360 integrated viewing solution from inside-out view to outside-in view. It provides user-friendly service by rotating 360 degrees through various user interaction such as motion sensor and touch.
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
Visualization Toolkit for the Web
- 3d
- visualization
- webgl
- medical
- scientific
- vtk
- paraview
- geometry
- point cloud
- mesh
- gl-vis
- volume
- graphics
- paraviewweb
Babylon.js Materials Library =====================
Babylon.js GUI module =====================
A Three.js plugin for MapLibre GL JS, using the CustomLayerInterface feature. Provides convenient methods to manage objects in lnglat coordinates, and to synchronize the map and scene cameras.
Shopware Spatial Framework
Adds extension support to @gltf-transform/core
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
<!-- prettier-ignore-start --> [![Build Status](https://img.shields.io/github/workflow/status/dramaorg/psychic-couscous/validate?logo=github&style=flat-square)](https://github.com/dramaorg/psychic-couscous/actions?query=workflow%3Avalidate) [![codecov](ht
- dom-testing-library
- @@toStringTag
- japanese
- iterate
- es2016
- testing
- make
- Function.prototype.name
- es-abstract
- figlet
- classname
- indicator
- electron
- .env
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The luma.gl core Device API