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28 packages found
This module offers a set of common components needed for playing games.
A fully customizable raycaster game engine as a React component.
This library makes it easier to make web-based games.
A TypeScript-based Battleship game engine for React, featuring ship placement, attack handling, and game logic management.
An ECS framework for building games & 3d visualizations built on top of three and react.
Game engine agnostic robust, synchronous pub/sub C# messaging solution, mostly geared towards Unity and XNA/Monogame. See [this recorded talk](https://fathom.video/share/qjs8pn1MAwGb-yTAaW5WpZWdjzxcdwFR).
- higher-order
- push
- length
- fullwidth
- byteLength
- ES2019
- handlers
- dotenv
- typedarray
- dependencies
- hookform
- import
- define
- value
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Some React Native components that make it easier to construct interactive scenes using the familiar update + draw lifecycle used in the development of many games ✨
A lightweight game engine for React projects
a game engine for react 2d games
Some React Native components that make it easier to construct interactive scenes using the familiar update + draw lifecycle used in the development of many games ✨
A very early experimental work-in-progress package to help provide game engine functionality for react-three-fiber
the world engine react component
Redux animation library that renders your state tree at a given point in time.
React Game Engine
A React hook which provides a chessboard component and a chess game engine. Uses LiChess Chessground and Chess.js.
A game engine for 3D Expo Games
Babel preset for Harumi Engine game projects
A lightweight interactivity engine for React applications
ESLint configuration for Harumi Engine Projects
Entity Component System for React to make games or other interactive components.