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29 packages found
Array-based vector, quaternion and matrix math with utils for PEX.
Geometry intersection and bounding volume helpers for PEX.
Color utilities (css, hex, hsl, hsv, hwb, lab, xyz, okhsl, okhsv, oklab, hpluv, hsluv, lchuv, bytes) for PEX.
Random value generators (float, int, vector and noise) for PEX.
Create a RenderingContext (2d, webgl, webgl2, webgpu) for use in PEX.
Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
This package for global state management for React.js & Next.js
Splits quad or polygon faces into triangles.
Create a simplicial complex geometry by revolving a path around Y axis.
Compute normals for a simplicial complex geometry based on faces/cells information.
Extrudes a shape along a path
Merge a list of geometries (simplicial complex) into one geometry and concat all other attributes.
Center a simplicial complex geometry's positions in place and scale them to fill a defined bounding box.
Creates a new geometry with unique vertices for each face.
Computes unique edges for a list of faces.
Extension for Peer Discovery (PEX)
Simplicial-complex-like geometry builder backed by typed arrays.