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201 packages found
A Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.
- multimedia
- javascript
- framework
- engine
- library
- cross-browser
- cross-device
- cross-platform
- gamedev
- game-dev
- gamedevelopment
- game-development
- games
- emulators
- View more
A simple and effective JavaScript game development framework that knows its place!
A super simple implementation of a game loop
A modern rendering engine for the web.
Simple ECS implementation for JavaScript
Populate a <canvas> element with a font texture atlas
The core of a modular, extensible JS game engine.
A lightweight script bundle uploader for PlayCanvas, built on top of Webpack.
The official Spine Runtimes for the Phaser.
A TypeScript engine for pixel art browser games.
- browser
- browser-games
- engine
- framework
- game development
- gamedev
- lo-fi
- low-resolution
- lowres
- pico-8
- pixel-art
- pixelart
- typescript
A simple bullet runtime that handles network replication, network syncing, and adjusts the rendered bullets by client framerate.
TypeScript Entity-Component-System library
A collection of graph algorithms for game development
![version](https://img.shields.io/npm/v/bump-ts) ![maintenance](https://img.shields.io/maintenance/yes/2021) ![open-issues](https://img.shields.io/github/issues-raw/hood/bump.ts)
The official Spine Runtimes for the web.
The official Spine Runtimes for the web.
A minimalistic, framework-agnostic JavaScript game engine.