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95 packages found
a webxr library for effortlessly infusing realistic physics into your projects
The i5 Toolkit for WebXR is a collection of utilities that help to develop WebXR applications that are build with three.js.
Three.js Gyroscope Controls for those who want to use three.js in AR/VR/XR projects
A-Frame component for adding HUD elements on top of the rest in both desktop and VR
Implements Tilt Brush/Open Brush related glTF extensions in three.js
Use web content in three.js scenes!
React components and hooks for creating VR/AR applications with react-three-fiber
Provides display and input support for PICO devices.
A small library that checks the size of the iPhone screen and determines if it is iPhone X, XR, XS or XS MAX
WebXR Plugin
- ar
- vr
- xr
- w3c
- arkit
- webar
- webvr
- webxr
- mozilla
- polyfill
- augmented reality
- virtual reality
- mixed reality
- immersive web
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Bind webthings to XR
Load Tilt Brush / Open Brush files in three.js applications
This package enables and provides utilities for MRTK3 development on the Magic Leap 2.
Provides SDK for Rokid AR Studio. When using this SDK with an Android Phone, please ensure you have downloaded and installed:https://ota.rokidcdn.com/toB/Rokid_Glass/SDK/RokidUxrLauncher/UxrEngine_2.3.7.0.apk. Sample APP:https://ota.rokidcdn.com/toB/Rok
A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
A browser-side framework for wider web applications
This npm listing has been deprecated. Please see: https://github.com/ValveSoftware/steamvr_unity_plugin
A declarative JS library for creating 3D content for Magic Leap's Helio browser
- Magic Leap
- Helio
- Helio Browser
- Prismatic
- Lumin Runtime
- 3D
- Browser Development
- 3D Browser Development
- Mixed Reality Web
- Spatial Computing
- VR
- MR
- AR
- XR
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