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529 packages found
A web framework for building multi-user virtual reality experiences.
- 3d
- aframe
- cardboard
- components
- multiplayer
- networked
- networking
- oculus
- three
- three.js
- rift
- quest
- webrtc
- social
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Small and strong-typed HTTP client for Deno, Bun, Node.js, Cloudflare Workers and Browsers.
A WebRTC based networking plugin for Unity
CLI to upload your games to Rune
Client and server implementation of TCP forwarding over WebSocket
Networking.
Easy way to test your HTML5 game before releasing it on Dusk.
Testing utilities for Data Client
- testing
- storybook
- hooks
- react
- data
- cache
- flux
- suspense
- fetch
- hook
- networking
- concurrent mode
- typescript
- redux
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A library for creating typed WebSocket connections, supporting bi-directional communication with type safety.
Colyseus Multiplayer SDK for JavaScript/TypeScript
Minimize and optimize and simplify and miniaturize your network packets for optimal speed and efficiency with ProtoMini.
- networking
- packets
- optimization
- compression
- minification
- encoding
- decoding
- data-transmission
- performance
- real-time
- game-development
Vital.js' Networker (Lightweight yet Reliable)
- ov
- v-studio
- vital
- v-kit
- v-network
- v-engine
- web-dev
- game-dev
- engine-dev
- lightweight
- library
- interface
- toolkit
- networker
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A small set of components for [Wonderland Engine](https://wonderlandengine.com/) for basic networking functionality using [peer.js](https://peerjs.com/).
HTTP server.
A TypeScript library for network utilities.
Vital.js' Toolkit
- ov
- v-studio
- vital
- v-kit
- v-engine
- web-dev
- game-dev
- engine-dev
- lightweight
- library
- interface
- toolkit
- networker
- networking
Multiplayer Framework for Node.js
A typescript implementation of the esp32 lib - painlessMesh
![Hathora Logo](https://user-images.githubusercontent.com/7004280/223056895-c16419d2-2b91-4013-82f0-7616c84d31b7.svg)
Asynchronous data framework for React
- react
- redux
- data
- cache
- flux
- suspense
- fetch
- hook
- networking
- async
- concurrent mode
- typescript
- data fetching
- data cache
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