November Perfect Moustache

    Packages 97

    • A modular approach for grunt tasks. Forget about your Gruntfile.

      published 0.2.1 9 years ago
    • automated human cross-platform browser testing

      published 0.1.2 8 years ago
    • JavaScript to PHP transpiler.

      published 0.1.7 4 years ago
    • An opinionated and simple build-system approach.

      published 0.1.11 7 years ago
    • hook javascript client

      published 0.3.9 7 years ago
    • Scaffold out a modern front-end web app

      published 0.2.9 6 years ago
    • Minimal Tweening Library.

      published 0.1.3 6 years ago
    • hook-javascript plugin for OAuth integration.

      published 0.4.0 7 years ago
    • Use human key names instead of keycode numbers for your keyboard bindings.

      published 2.0.0-alpha.3 5 years ago
    • A simple clock/ticker implementation to track elapsed/delta time.

      published 1.1.7 5 years ago
    • (experimental) WebGL 2D/3D Rendering for Games.

      published 0.0.49 7 years ago
    • WebSocket browser client with reconnect back-off feature.

      published 0.1.12 5 years ago
    • Multiplayer Framework for Node.js.

      published 0.14.23 10 months ago
    • Wrapper to communicate with [colyseus](https://github.com/gamestdio/colyseus) game server.

      published 0.1.1 7 years ago
    • Colyseus Multiplayer SDK for JavaScript/TypeScript

      published 0.14.13 a year ago
    • Timing Events tied to clock.js

      published 1.1.7 5 years ago
    • Pixel Art Scaling Algorithm for JavaScript/Canvas

      published 1.0.2 7 years ago
    • Plugable Entity Component System for Games

      published 0.1.0 7 years ago
    • Plugable Entity Component System for Games

      published 0.2.4 6 years ago
    • Render texture from canvas into THREE's Mesh or Sprite.

      published 0.6.0 2 years ago
    • Function call throttling (extracted from underscore.js)

      published 1.0.1 6 years ago
    • Precedence AND and OR operations for JavaScript.

      published 0.1.0 6 years ago
    • Timelines implementation for lag compensation techniques in networked games.

      published 0.3.5 6 years ago
    • Apache Thrift module for the browser

      published 1.0.22 6 years ago
    • Lean dependency injection for JavaScript (ES2016) and TypeScript

      published 0.1.2 6 years ago
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