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    glsl-easings

    1.0.0 • Public • Published

    glsl-easings stable

    Robert Penner's easing functions in GLSL, available as a module for glslify.

    I tried as best I could to make them speedy for GLSL, but I'm sure there are a lot of gaps to fill – pull requests welcome!

    Usage

    NPM

    Each easing function has its own file which can be required from glslify:

    #pragma glslify: ease require(glsl-easings/back-in-out) 
    #pragma glslify: ease require(glsl-easings/back-in) 
    #pragma glslify: ease require(glsl-easings/back-out) 
    #pragma glslify: ease require(glsl-easings/bounce-in-out) 
    #pragma glslify: ease require(glsl-easings/bounce-in) 
    #pragma glslify: ease require(glsl-easings/bounce-out) 
    #pragma glslify: ease require(glsl-easings/circular-in-out) 
    #pragma glslify: ease require(glsl-easings/circular-in) 
    #pragma glslify: ease require(glsl-easings/circular-out) 
    #pragma glslify: ease require(glsl-easings/cubic-in-out) 
    #pragma glslify: ease require(glsl-easings/cubic-in) 
    #pragma glslify: ease require(glsl-easings/cubic-out) 
    #pragma glslify: ease require(glsl-easings/elastic-in-out) 
    #pragma glslify: ease require(glsl-easings/elastic-in) 
    #pragma glslify: ease require(glsl-easings/elastic-out) 
    #pragma glslify: ease require(glsl-easings/exponential-in-out) 
    #pragma glslify: ease require(glsl-easings/exponential-in) 
    #pragma glslify: ease require(glsl-easings/exponential-out) 
    #pragma glslify: ease require(glsl-easings/linear) 
    #pragma glslify: ease require(glsl-easings/quadratic-in-out) 
    #pragma glslify: ease require(glsl-easings/quadratic-in) 
    #pragma glslify: ease require(glsl-easings/quadratic-out) 
    #pragma glslify: ease require(glsl-easings/quartic-in-out) 
    #pragma glslify: ease require(glsl-easings/quartic-in) 
    #pragma glslify: ease require(glsl-easings/quartic-out) 
    #pragma glslify: ease require(glsl-easings/quintic-in-out) 
    #pragma glslify: ease require(glsl-easings/quintic-in) 
    #pragma glslify: ease require(glsl-easings/quintic-out) 
    #pragma glslify: ease require(glsl-easings/sine-in-out) 
    #pragma glslify: ease require(glsl-easings/sine-in) 
    #pragma glslify: ease require(glsl-easings/sine-out) 

    And each function has the following signature:

    float ease(float t)

    Where t is a value between 0 and 1, returning a new float between 0 and 1.

    License

    MIT. See LICENSE.md for details.

    Install

    npm i glsl-easings

    DownloadsWeekly Downloads

    62,466

    Version

    1.0.0

    License

    MIT

    Last publish

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