382 packages found
The core implementation of the world for prismarine
Anvil Storage Provider implementation.
npm version of VoxelWorld class originally by threejsfundamentals + some extra functions and changes
An easy to use PikaNetwork API wrapper.
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Voxel.css with updated project architecture, robust tests, and npm availability
recursively merge 3d axis-aligned bounding boxes / cuboids.
A class to hold chunk data for prismarine
dynamically load plugins for voxel-engine
A shared registry for managing item and block IDs (voxel.js plugin)
a library for subdividing voxels into triangles
convert a triangle mesh into a set of voxels / axis-aligned bounding boxes
fast sparse marching cubes implementation - runtime proportional to surface area rather than volume
CSG-like version of `marching-cubes-fast`, very fast marching cubes mesher
load player.dat into an inventory
cube side array expansion for texture faces