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148 packages found
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
a 2D rigid body physics engine for the web
3-dimensional physics engine in Rust - official JS bindings. Compatibility package with inlined webassembly as base64.
A physics engine made in javascript that supports polygon to polygon and polygon to circle collisions, with spring physics and stuff.
A tiny javascript physics engine
Physics Modeling and Engine using Geometric Algebra
tools for creating, testing and debugging matter.ts worlds
Simple engine for platformer physics and rendering
Like jQuery but not as good and for SVGs
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay to use for Synthesis.
A lightweight 3D physics engine written in JavaScript.
A TypeScript physics engine for 2D Space.
Rapier Physics Component for Croquet Worldcore
A lightweight 3D physics engine written in JavaScript.
TimeEngine is a tiny, simple yet versatile library that provides first class reactive value 'over time' with smart dependency resolving capability in JavaScript. Designed for Declarative and FRP programming.
a 2D rigid body physics engine for the web
a 2D rigid body physics engine for the web
A lightweight 3D physics engine written in JavaScript.