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8 packages found
Yantra.gg Serverless Physics SDK for Real-time Multiplayer Game Development
- game-development
- serverless
- physics-engine
- multiplayer
- netcode
- game-engine
- sdk
- game-programming
- real-time
- cloud-gaming
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay to use for Synthesis.
My LIL'CAT, which is short for **My Largly Intricated Library 'n' Cool Artificial Things**, is a JavaScript based Physics library, which is written using ES6 "class" Syntax, and it is then transpiled using webpack.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
CLI for Yantra.gg Serverless Physics SDK, providing tools for game development and deployment on Node
- game-development
- serverless
- physics-engine
- multiplayer
- netcode
- game-engine
- sdk
- game-programming
- real-time
- cloud-gaming
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
React adapter for the Matter.js physics engine