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A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
React adapter for the Matter.js physics engine
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay for use in Synthesis.
CLI for Yantra.gg Serverless Physics SDK, providing tools for game development and deployment on Node
- game-development
- serverless
- physics-engine
- multiplayer
- netcode
- game-engine
- sdk
- game-programming
- real-time
- cloud-gaming
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
My LIL'CAT, which is short for **My Largly Intricated Library 'n' Cool Artificial Things**, is a JavaScript based Physics library, which is written using ES6 "class" Syntax, and it is then transpiled using webpack.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
Yantra.gg Serverless Physics SDK for Real-time Multiplayer Game Development
- game-development
- serverless
- physics-engine
- multiplayer
- netcode
- game-engine
- sdk
- game-programming
- real-time
- cloud-gaming