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mzMath - a collection of TypeScript-based math helpers.
- math
- mathematics
- vector
- matrix
- angle
- linear algebra
- algebra
- random
- modulo
- range
- Bézier curve
- Bézier
- Bezier curve
- Bezier
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It is a npm package for converting units, including Angle, Area, Length, Mass, Speed, Temperature, Time, Volume
Utility for normalizing a numeric range, with a wrapping function useful for polar coordinates
SDK for Angle DApps
detecting collisions between bodies: Points, Lines, Boxes, Polygons, Ellipses, Circles. RayCasting. Bodies have offset, rotation, scale, bbox padding, be static (non moving), be trigger bodies (non colliding).
- javascript
- typescript
- library
- computational-geometry
- alghoritm
- computational-geometry-alghoritm
- collisions
- collision-checking
- concave
- rotation
- angle
- separating-axis-theorem
- bounding-volume-hierarchy
- Circle
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given two points, it returns the angle in degrees from one to the other
Linear presets for angle units
Angle units synonyms
Compute the arcsine of a double-precision floating-point number.
Compute the sine of a number.
Compute sin(πx).
Compute the cosine of a double-precision floating-point number on [-π/4, π/4].
Compute the sine of a double-precision floating-point number on [-π/4, π/4].
Compares two angles with a common edge
This library calculates the angle between three landmarks
Compute the tangent of a double-precision floating-point number on [-π/4, π/4].
angle between the center and each corner of a regular minimal polygon in n dimensions
Simultaneously compute the sine and cosine of a number.
Compute the hyperbolic arctangent of a double-precision floating-point number.
- stdlib
- stdmath
- mathematics
- math
- math.atanh
- atanh
- hyperbolic
- inverse
- tangent
- tan
- trig
- trigonometry
- radians
- angle
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