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191 packages found
TypeScript Entity-Component-System library
A music memory game as web component
A component library for Phaser
This package contains the component used to provide the desktop experience for a Pod Arcade session
Entity Component System Framework for JavaScript
data oriented, functional entity component system
Actor/Component system for use with pixi.js.
Library providing Entity-Component-System (ECS) classes
100ms Room Kit provides simple & easy to use UI components to build Live Streaming & Video Conferencing experiences in your apps.
Create 0-coupling declarative event-bound components with functions and objects only. Build flexible apps for the browser.
- OD
- obs
- disp
- observer
- command
- pattern
- dispatcher
- dispatch
- declarative
- event-bound
- event
- component
- uni-directional
- no-coupling
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Modern Web Game Engine based on PixiJS
This module offers a set of common components needed for playing games.
A fully customizable raycaster game engine as a React component.
Pomelo is a fast, scalable game server framework for [node.js](http://nodejs.org). It provides the basic development framework and many related components, including libraries and tools. Pomelo is also suitable for real-time web applications; its distri
react-chess-game is a React component bridging chess.js with react-chessboard to offer a full-featured, ready-to-integrate chess board experience.
was-voyage-changing-choice
- game
- high
- component
- hurry
- components
- design
- worried
- framework
- frontend
- seldom
- react
- average
- react-component
- ui
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A type-based, components-first, fully async batteries-included ECS, which is optimized for simulation needs. There's a big emphasis on developer experience, like type-hinting and auto-completions. Sim-ecs will run in NodeJS, Deno, BunJS and the browser
- bevy
- bun
- code-splitting
- component
- data
- data-driven
- decoupling
- deno
- ecs
- entity
- event
- game
- game-dev
- game-engine
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edge-thy-web3-stronger
Minesweeper for Web Components