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73 packages found
A simple implementation of A* Pathfinding algorithm for sensory type ninjas.
Comprehensive pathfinding library for grid based games
Path finding in a graph
Comprehensive pathfinding library for grid based games
All in one WASM smart contract development toolset
Navigation mesh toolkit for three.js, based on PatrolJS
![alt text](https://github.com/Arcia125/pather/blob/master/github/assets/pather-image.png?raw=true) # Pather
Astar Network node custom type definitions
fast-astar is an implementation of a* algorithm using javascript. Small and fast.
An a star implementation that accepts a function to detect neighboring tiles.
A* search algorithm for asynchronous data sources
a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption
An A* algorithm in JS implementation where the graph can be built dynamically.
Simple JS library for development roguelike games
Comprehensive pathfinding library for grid based games
A lightweight ECS framework based on three.js
A phaser3 pathfinding algorithm using heap data structure
An optimal pathfinder for vehicles in real-world digital terrain maps.
🛠 An SDK for building applications on top of ArthSwap V2