A grunt task you shouldn’t use.
Glitched stream for intentional data corruption
Micro Game Library : Gameloop
Get the language of the browser
Keyboard and gamepad input
Simple filtering for collections of objects
Math utility (ES6 polyfills and additional methods)
Get an instance of SourceMapConsumer, when a sourcemap is available, for a given script.
A codec for Scala scale files.
Interpolation library, aimed for audio-related processing.
Micro Game Library : Random number generator (using seedrandom and noisejs)
Micro Game Library : Object pool
Abstraction over the MIDI input. Does all the byte crunching and exposes a straightforward event API with MIDI learn capability.
A simple cli tool to concat multiple files into a single json file.
Generates Von Neumann neighborhoods of any range/dimension
Parser for Life (S/B), Generations (S/B/C), Vote for Life, Wolfram, Cyclic (R/T/C/N), LUKY and NLUKY cellular automata rule formats, as well as extended Life and Generations rule formats designed for 3D cellular automata.
Cellular automata runner, in arbirtrary dimensions.
Takes a THREE.Geometry or a THREE.BufferGeometry and returns an OBJ string.
Generates unconventional neighbourhoods of any range/dimensions
Convert a 3D ndarray to a vox file (Magica Voxel format)
Poisson disk sampling in arbitrary dimensions
Download a Blob, a string or an ArrayBuffer as a file in the browser.
Generate a voxel shader (for MagicaVoxel) from a custom CA rule.
Parse wavefront .obj files into json
Decoder for the DXT texture formats