Normally Pleasant Mixture

    joshuakgoldberg


    Josh Goldberg

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    Packages 96

    • Lean and configurable whitelist-oriented HTML sanitizer

      published 2.6.2 6 years ago
    • TSLint Rules for Microsoft

      published 6.2.0 4 years ago
    • A unified syntax that compiles into your favorite OOP languages.

      published 0.3.27 3 years ago
    • Bare-bones, highly modular game engine for 2D 8-bit games.

      published 0.8.15 5 months ago
    • Flexible container for map attributes and viewport.

      published 0.8.15 5 months ago
    • An abstract factory for dynamic attribute-based classes.

      published 0.8.15 5 months ago
    • Cache-based wrapper around localStorage.

      published 0.8.15 5 months ago
    • Chained automator for applying and caching transforms.

      published 0.8.0 3 years ago
    • Storage container and lazy loader for EightBittr maps.

      published 0.8.15 5 months ago
    • Audio playback manager for persistent and on-demand themes and sounds.

      published 0.8.15 5 months ago
    • Loads EightBittr maps to spawn and unspawn areas on demand.

      published 0.8.15 5 months ago
    • Pipes input events to action callbacks.

      published 0.8.15 5 months ago
    • Pipes GamePad API device actions to InputWritr pipes.

      published 0.8.15 5 months ago
    • Recording and analysis for framerate measurements.

      published 0.8.15 5 months ago
    • Runs a series of callbacks on a timed interval.

      published 0.7.6 5 years ago
    • General storage abstraction for keyed containers of items.

      published 0.8.15 5 months ago
    • Hookups for extensible triggered mod events.

      published 0.8.15 5 months ago
    • Configurable Mersenne Twister implementation.

      published 0.8.15 5 months ago
    • Path-based cache for quick lookups in nested data structures.

      published 0.8.15 5 months ago
    • Extracts images from text blobs in real time with fast cached lookups.

      published 0.8.15 5 months ago
    • Real-time scene drawer for PixelRendr sprites.

      published 0.8.15 5 months ago
    • Stateful cutscene runner for jumping between scenes and their routines.

      published 0.8.15 5 months ago
    • General localStorage saving for collections of state.

      published 0.8.15 5 months ago
    • Automation for physics collisions and reactions.

      published 0.8.0 3 years ago
    • Scheduling for dynamically repeating or synchronized events.

      published 0.8.15 5 months ago
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