Skypack CDN for production, NPM for development. It's that simple.
published 1.0.0 4 years agoMinified build / CDN for production, NPM for development. It's that simple.
published 0.1.0 4 years agoCalculate the distance between two ArrayBuffers as a new ArrayBuffer and compare computed distances with eachother
published 1.0.0 4 years agoNative XR and camera services inside any capacitor app
published 0.2.21 3 years ago- published 0.3.32 3 years ago
A declarative way to build 3D/VR/AR/XR apps that scale. Built with tooling web developers will love, using conventions that game developers and creative coders will find straightforward familiar.
published 1.1.3 2 years agoWebXR native polyfill for iOS and Android via Capacitor and Desktop via Electron.
published 0.3.0 3 years ago- published 1.1.3 2 years ago
Previously used agones for running inside an XREngine cluster - this is considered deprecated in favour of simplicitly.
published 0.5.6 2 years ago- published 1.1.3 2 years ago
Analytics generator for XREngine platform
published 1.0.0-rc6 2 years ago- published 0.4.13 3 years ago
- published 0.4.8 3 years ago
- published 0.5.7 2 years ago
##Start minikube: First, you'll need to start minikube with the `ingress` addon. This will allow the Open Match Helm chart to install an ingress that will route incoming traffic to Open Match's frontend service over a configured hostname. ```bash minikube
published 1.1.3 2 years agoThe open source Universal Volumetric (".uvol") compressed interchange format for streaming mesh sequences. This project includes a cross-platform player implementation using h.264 video for texture encoding and Draco and Corto compression for GLTF 3D mod
published 1.0.11 2 years ago