hexafield


hexafield
  • A free, open source, scalable social WebXR engine for everyone.

    published version 0.0.9, 5 years ago
  • A free, open source, scalable social WebXR engine for everyone.

    published version 0.0.3, 5 years ago
  • Typeable text for three.js

    published version 0.1.6, 5 years ago
  • Skypack CDN for production, NPM for development. It's that simple.

    published version 1.0.0, 5 years ago
  • Minified build / CDN for production, NPM for development. It's that simple.

    published version 0.1.0, 5 years ago
  • Calculate the distance between two ArrayBuffers as a new ArrayBuffer and compare computed distances with eachother

    published version 1.0.0, 5 years ago
  • Multithreaded PhysX simulation for threejs.

    published version 0.0.37, 4 years ago
  • Shared types for other XREngine packages

    published version 1.1.3, 2 years ago
  • Native XR and camera services inside any capacitor app

    published version 0.2.21, 4 years ago
  • published version 0.3.32, 4 years ago
  • A declarative way to build 3D/VR/AR/XR apps that scale. Built with tooling web developers will love, using conventions that game developers and creative coders will find straightforward familiar.

    published version 1.1.3, 2 years ago
  • WebXR native polyfill for iOS and Android via Capacitor and Desktop via Electron.

    published version 0.3.0, 4 years ago
  • published version 1.1.3, 2 years ago
  • Shared components for XREngine server

    published version 1.1.3, 2 years ago
  • Previously used agones for running inside an XREngine cluster - this is considered deprecated in favour of simplicitly.

    published version 0.5.6, 3 years ago
  • published version 1.1.3, 2 years ago
  • Analytics generator for XREngine platform

    published version 1.0.0-rc6, 3 years ago
  • published version 0.4.13, 4 years ago
  • published version 0.4.8, 4 years ago
  • published version 0.5.7, 3 years ago
  • Analytics generator for XREngine platform

    published version 0.4.10, 4 years ago
  • ##Start minikube: First, you'll need to start minikube with the `ingress` addon. This will allow the Open Match Helm chart to install an ingress that will route incoming traffic to Open Match's frontend service over a configured hostname. ```bash minikube

    published version 1.1.3, 2 years ago
  • State Management for XREngine

    published version 1.1.3, 2 years ago
  • The open source Universal Volumetric (".uvol") compressed interchange format for streaming mesh sequences. This project includes a cross-platform player implementation using h.264 video for texture encoding and Draco and Corto compression for GLTF 3D mod

    published version 1.0.11, 2 years ago
  • Task server for EtherealEngine platform

    published version 1.1.3, 2 years ago
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