Shared types for other XREngine packages
published version 1.1.3, 2 years agoNative XR and camera services inside any capacitor app
published version 0.2.21, 4 years ago- published version 0.3.32, 3 years ago
A declarative way to build 3D/VR/AR/XR apps that scale. Built with tooling web developers will love, using conventions that game developers and creative coders will find straightforward familiar.
published version 1.1.3, 2 years ago- published version 1.1.3, 2 years ago
Shared components for XREngine server
published version 1.1.3, 2 years agoPreviously used agones for running inside an XREngine cluster - this is considered deprecated in favour of simplicitly.
published version 0.5.6, 3 years ago- published version 1.1.3, 2 years ago
Analytics generator for XREngine platform
published version 1.0.0-rc6, 2 years ago- published version 0.4.13, 3 years ago
- published version 0.4.8, 3 years ago
- published version 0.5.7, 3 years ago
Analytics generator for XREngine platform
published version 0.4.10, 3 years ago##Start minikube: First, you'll need to start minikube with the `ingress` addon. This will allow the Open Match Helm chart to install an ingress that will route incoming traffic to Open Match's frontend service over a configured hostname. ```bash minikube
published version 1.1.3, 2 years agoThe open source Universal Volumetric (".uvol") compressed interchange format for streaming mesh sequences. This project includes a cross-platform player implementation using h.264 video for texture encoding and Draco and Corto compression for GLTF 3D mod
published version 1.0.11, 2 years agoThis is the xrengine default project. It contains some basic starter assets, avatars and scenes.
published version 0.0.0, 2 years agoTask server for EtherealEngine platform
published version 1.1.3, 2 years agoA set of utilities for using DOM elements to create immerive user interfaces
published version 1.0.0, 2 years agoA declarative way to build 3D/VR/AR/XR apps that scale. Built with tooling web developers will love, using conventions that game developers and creative coders will find straightforward familiar.
published version 1.1.3, 2 years agoA set of utilities for using DOM elements to create immerive user interfaces
published version 1.1.3, 2 years agoThe open source Universal Volumetric compressed interchange format for streaming mesh sequences.
published version 2.0.1, a year agoA declarative way to build 3D/VR/AR/XR apps that scale. Built with tooling web developers will love, using conventions that game developers and creative coders will find straightforward familiar.
published version 1.6.0, a year ago