A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system.
The Collider Follower prefab provides a Unity GameObject that contains a Rigidbody and a Collider that follows a given source GameObject around the scene by applying velocity to the Rigidbody of the Collider Follower.
This provides a mechanism for being able to physically push other Rigidbody objects around the scene with this follower.
Requires the Unity software version
2018.3.10f1
(or above).
Please refer to the installation guide to install this package.
Please refer to the How To Guides for usage of this package.
Further documentation can be found within the Documentation directory and at https://academy.vrtk.io
Please refer to the Extend Reality Contributing guidelines and the project coding conventions.
Please refer to the Extend Reality Code of Conduct.
Code released under the MIT License.