A Broccoli plugin for building scss files into css files 1:1.
published 2.0.0 6 years agoThe intention of this project is to be essentially a game engine for kye-like games, hopefully supporting custom theming and rules.
published 3.1.0-alpha.4 6 years agoThe intention of this project is to be essentially a game engine for kye-like games, hopefully supporting custom theming and rules.
published 3.1.0-alpha.4 6 years agoYou needn't worry about this unless you are building a game using the `kye-engine` package.
published 3.1.0-alpha.4 6 years agoMutable sequences and native data structures (Map, Set, List) following the Immutable.js API
published 0.9.3 5 years agoThis project is an engine for 2D games, particularly for simple box-pushing kinds. Its primary goal is to facilitate educational game creation and whimsical game prototyping.
published 0.1.0 6 years agoThis is the default rendering layer for the potato engine. It uses React to render the game board and any entities and fields on it.
published 0.1.0 6 years agoThis plugin creates the behavior that magnets (or sticky blocks) had in the game Kye.
published 0.1.0 6 years agoThis plugin creates the behavior in Kye where round entities are capable of sliding past each other
published 0.1.0 6 years agoThe purpose of this package is to facilitate the deserialization of .kye files into potato-engine Campagin and Level instances.
published 0.1.0 6 years agoDetect data structures which implement the basic Map, Set, or List API
published 0.1.1 5 years agoA helper for creating key/value pairs, also known as entries
published 0.1.0 5 years agoJavaScript syntax tree transformer, nondestructive pretty-printer, and automatic source map generator
published 0.19.1-parens-fixes.1 4 years agoTransfroms package self-references by reading package.json
published 0.1.4 3 years agoRecursive descent parser generator. Define your grammar in pure Javascript.
published 4.0.0-rc.0 3 years ago