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115 packages found
An Entity-Component-System library built for ease of use and code readability
lodash-like entity component system library
Typescript implementation of Entity Component System
ecs-ts is an unopinionated library that provides utilities to build [entity component systems](https://en.wikipedia.org/wiki/Entity_component_system). It has no dependencies and since its built on typescript it provides the safety of types when it is poss
A type-based Entity Component System. Implemented in TypeScript
A user friendly Entity Component System (ECS) library, written in Typescript.
yet another entity component system
A lightweight entity-component system.
Component-Entity-System framework for JavaScript games
A plugin for hecs that adds scene hierarchy and other common features
A plugin for hecs that provides physics features via PhysX
A plugin for hecs that provides rendering, models and primitive shapes via three.js
A small Entity-Component-System framework for JavaScript games, with first-class TypeScript support
The Core package for Awesome ECS. Provides basic implementation for the ECS runtime.
A small Entity-Component-System framework for JavaScript games, with first-class TypeScript support
An es6 component, entity, system, framework with a minimal core.
A collection of commonly-used components and systems
A high performance ECS with a plugin ecosystem
Engine based on ECS for Enki
An easy to use ECS (Entity Component System) lib for gamedev